GetRandomGame: The Black Triangle
We’re changing from SDL to SFML
We’ve decided that it would help to have better tools in order to make a game and instead of reinventing the wheel, we changed the framework from SDL to SFML. This means that a lot of code goes to waste and get replaced by better code from the SFML framework. There were so many files and problem with the directory architecture that I decided to start from scratch and just keep the useful parts from the old code. I managed to get the “Main Menu” state up and running with the same code architecture as before, but using SFML instead and the interesting part of the picture above is the window title showing the number of frames per second, it is now like 10 times faster!
About the Black Triangle
The Black Triangle refer to an article on the Rampant Games blog dating from 2004. In short, most of the time, people aren’t that impress by your work and they don’t see all the work put behind what you’re showing to them. That’s the case for most of IT projects.
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